Unit 3 - Engineering Design Process

Unit Objectives

This unit introduces students to the engineering design process and involves them in creative problem solving.

Unit Teacher Notes

Click here to download the teacher notes for Unit 3.

Lesson 1 (30-60 minutes)

This lesson aims at introducing students to the engineering design process.

Outcomes

  • Learn how design impacts product performance

  • Understand the difference in an innovation and an invention

  • Identify and describe the parts of the engineering design process

Lesson 2 (150-180 minutes)

Students use the engineering design process in creative problem solving.

Outcomes

  • Use the engineering design process to solve the problem

  • Employ the use of data collection and analysis to help solve the problem

  • Explain the reasons for their selected designs and material choices

NGSS Standards

NGSS Standard Student Action
HS-ETS1-2, Design a solution to a complex real-world problem by breaking it down into smaller, more manageable problems that can be solved through engineering Students work in groups to follow specific guidelines and constraints to complete the Super Slinger Challenge.
HS-ETS1-3, Evaluate a solution to a complex real-world problem based on prioritized criteria and trade-offs that account for a range of constraints, including cost, safety, reliability, and aesthetics as well as possible social, cultural, and environmental impacts. Students work in groups to follow specific guidelines and constraints to complete the Super Slinger Challenge.

NGSS Disciplinary Core Ideas

NGSS Core Ideas Student Action
HS-ETS1-3, Evaluate a solution to a complex real-world problem based on prioritized criteria and trade-offs that account for a range of constraints, including cost, safety, reliability, and aesthetics as well as possible social, cultural, and environmental impacts. Students design and construct a physical model as part of the Super Slinger Challenge.

Common Core Standards

Common Core Standards Student Action
RST.11-12.9, Synthesize information from a range of sources (e.g., texts, experiments, simulations) into a coherent understanding of a process, phenomenon, or concept, resolving conflicting information when possible Students use information from the Super Slinger Handout, presentation, and independent research to design their Super Slinger model.
SL.9-10.4, Present information, findings, and supporting evidence clearly, concisely, and logically such that listeners can follow the line of reasoning and the organization, development, substance, and style are appropriate to purpose, audience, and task Students develop and deliver a presentation to communicate the results of the Super Slinger Project.
W.9-10.4, Produce clear and coherent writing in which the development, organization, and style are appropriate to task, purpose, and audience. Students write a lab report to communicate the results of the Super Slinger Project.

Lesson 3 (30 minutes)

  • Quiz on the unit

Outcomes

  • Check for understanding